Horse Protection
Home › Forums › Survival › Plugin Request / Discussion › Horse Protection
This topic contains 6 replies, has 6 voices, and was last updated by
Omega 12 years, 3 months ago.
-
AuthorPosts
-
So I sent a bug report to Towny about Horses not being protected, and they more or less told me they’re not interested in fixing it

http://code.google.com/a/eclipselabs.org/p/towny/issues/detail?id=1779
Also note that in that thread is a good suggestion for fixing the lead bugs which born can implement.
So I’m suggesting a new plugin I’ve found (but please note i have not tested) called HorseKeep: http://www.curse.com/bukkit-plugins/minecraft/horsekeep
Which can be used to prevent stealing/killing, other horse protection plugins are available, but this seems to be the most advanced and secure.
I like that plugin; unfortunately it doesn’t protect the horse if there is no saddle on it, in which is the real problem… players hopping on the horse, then placing saddle on it, then with this plugin it would be theirs, but it really isn’t.
I like this and you would just have to put a saddle on it right away. We need a plugin like this to keep the horses safe. This plugin also allows u to have a horse tp to you which I think is very nice.
Installed HorseKeep, thanks for the suggestion!
But will the server be laggy?
Oh wow that was fast, still haven’t had time to test it, couple for questions, what settings are being used?
Can we TP our horses? Has horse damage been turned off? (can disable/enable environmental/other-player/owner damage)Also, some guy mentioned on the towny wiki that leads can be set to not usable in towns unless you own the plot or have perms by: “Put the leads into the item_use category, and the lead-block (the fence post with lead on it block) into the switch category.”
Hmmm so I love the plugin, though we don’t have perms for TP’ing our horses, and Horse Damage is still active. However, I was reading over the thread and the guy mentioned how the API for horses’s is missing. I noticed that too on my friend’s server while we were building, but I was able to fix that issue with the bukkit HORSE API.
Try and contribute this to the community as I don’t want to get involved, and see what they can do with it: http://dev.bukkit.org/bukkit-plugins/horse-api/
-Omega-
This reply was modified 12 years, 3 months ago by
Omega.
-
This reply was modified 12 years, 3 months ago by
-
AuthorPosts
You must be logged in to reply to this topic.
Sorry, the comment form is closed at this time.