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		<title>EternalCraft  &#187;  Topic: We Could Maybe End Lag</title>
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		<pubDate>Wed, 27 May 2026 05:27:43 +0000</pubDate>
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					<guid>https://www.eternalcraft.com/forums/topic/we-could-maybe-end-lag/#post-50701</guid>
					<title><![CDATA[We Could Maybe End Lag]]></title>
					<link>https://www.eternalcraft.com/forums/topic/we-could-maybe-end-lag/#post-50701</link>
					<pubDate>Mon, 09 Dec 2013 02:30:45 +0000</pubDate>
					<dc:creator>Rogue_Art</dc:creator>

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						<p>So as I was thinking a few days ago. I had an idea to move all our melon farms into a world which is like our creative world. And that should pretty much reduce the lag, now you guys are thinking &#8220;But we can&#8217;t get our melons to the survival world!&#8221; I have a solution to that, we should install a plugin which is basically wireless hoppers. We would have a wireless hopper in that world which empties all the melons into that hopper and transfers it to a hopper in this world and then store it on chests. </p>
<p>Pros &#8211; Could nearly end lag<br />
     &#8211; Free up lots of plots<br />
     &#8211; Can also make it easier to use hoppers<br />
Cons &#8211; People may abuse these plots(But mods should remove those abuser plots)<br />
     &#8211; This makes a new world which </p>
<p>Overall, I think this would be a good way of making cheap and lagless farms in EC and still get the right profit as well as decreasing the amount of hoppers needed for these towers.</p>
<p><strong>Please vote up if you would like this added to the server and vote down if would not like this to the server.</strong></p>
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					<guid>https://www.eternalcraft.com/forums/topic/we-could-maybe-end-lag/#post-50704</guid>
					<title><![CDATA[Reply To: We Could Maybe End Lag]]></title>
					<link>https://www.eternalcraft.com/forums/topic/we-could-maybe-end-lag/#post-50704</link>
					<pubDate>Mon, 09 Dec 2013 02:46:11 +0000</pubDate>
					<dc:creator>Rogue_Art</dc:creator>

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						<p>Here is a plugin relative to what I am talking about: <a href="http://dev.bukkit.org/bukkit-plugins/enderhoppers-griefprevention/" rel="nofollow">http://dev.bukkit.org/bukkit-plugins/enderhoppers-griefprevention/</a></p>
<p>And since there was a problem of chunks unloading, I found this nifty plugin: <a href="http://dev.bukkit.org/bukkit-plugins/chunkload/" rel="nofollow">http://dev.bukkit.org/bukkit-plugins/chunkload/</a></p>
<p>With these two plugins, we can make this idea to work, and this would be like one of those creative plots, you have to pay a head moderator an amount of money(Probably over 100k) for a plot and then a head moderator would put on the Chunk Load for you and let you put on the Ender Chest-Hopper contraption.</p>
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					<guid>https://www.eternalcraft.com/forums/topic/we-could-maybe-end-lag/#post-50709</guid>
					<title><![CDATA[Reply To: We Could Maybe End Lag]]></title>
					<link>https://www.eternalcraft.com/forums/topic/we-could-maybe-end-lag/#post-50709</link>
					<pubDate>Mon, 09 Dec 2013 03:10:31 +0000</pubDate>
					<dc:creator>Woggy_Moggs</dc:creator>

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						<p>Vote Up!</p>
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					<guid>https://www.eternalcraft.com/forums/topic/we-could-maybe-end-lag/#post-50711</guid>
					<title><![CDATA[Reply To: We Could Maybe End Lag]]></title>
					<link>https://www.eternalcraft.com/forums/topic/we-could-maybe-end-lag/#post-50711</link>
					<pubDate>Mon, 09 Dec 2013 03:11:34 +0000</pubDate>
					<dc:creator>Xavier3479</dc:creator>

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						<p>VOTE UP!. It would end the spawn lag.</p>
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					<guid>https://www.eternalcraft.com/forums/topic/we-could-maybe-end-lag/#post-50713</guid>
					<title><![CDATA[Reply To: We Could Maybe End Lag]]></title>
					<link>https://www.eternalcraft.com/forums/topic/we-could-maybe-end-lag/#post-50713</link>
					<pubDate>Mon, 09 Dec 2013 03:13:44 +0000</pubDate>
					<dc:creator>Wither</dc:creator>

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						<p>New world equals more lag</p>
<p>I made another town for plots near spawn and paying 100k more for  plot. I rather not.</p>
<p>Some people wouls buy like 1000 plots cause they are rich</p>
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					<guid>https://www.eternalcraft.com/forums/topic/we-could-maybe-end-lag/#post-50715</guid>
					<title><![CDATA[Reply To: We Could Maybe End Lag]]></title>
					<link>https://www.eternalcraft.com/forums/topic/we-could-maybe-end-lag/#post-50715</link>
					<pubDate>Mon, 09 Dec 2013 03:17:26 +0000</pubDate>
					<dc:creator>Wither</dc:creator>

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						<p>Lag clear can do a lot better. Optifine could help too</p>
<p>Also are those plugins 1.7 ready???</p>
<p>I still see people abusing powers and glitches with thus</p>
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					<guid>https://www.eternalcraft.com/forums/topic/we-could-maybe-end-lag/#post-50716</guid>
					<title><![CDATA[Reply To: We Could Maybe End Lag]]></title>
					<link>https://www.eternalcraft.com/forums/topic/we-could-maybe-end-lag/#post-50716</link>
					<pubDate>Mon, 09 Dec 2013 03:28:31 +0000</pubDate>
					<dc:creator>Rogue_Art</dc:creator>

					<description>
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						<p>Wither, what this would do is clear up the overall lag in this part of the server, you would get major lag spikes in some parts of the town where there are lots of melon farms, and this could clear up plots that are causing these lag spikes, and in the end this would make /spawn pretty much lag-less.</p>
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					<guid>https://www.eternalcraft.com/forums/topic/we-could-maybe-end-lag/#post-50721</guid>
					<title><![CDATA[Reply To: We Could Maybe End Lag]]></title>
					<link>https://www.eternalcraft.com/forums/topic/we-could-maybe-end-lag/#post-50721</link>
					<pubDate>Mon, 09 Dec 2013 03:55:15 +0000</pubDate>
					<dc:creator>Wither</dc:creator>

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						<p>Chunkload stop it services after 1.2 </p>
<p>1&#8217;7 config are not the same so that will not works</p>
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					<guid>https://www.eternalcraft.com/forums/topic/we-could-maybe-end-lag/#post-50722</guid>
					<title><![CDATA[Reply To: We Could Maybe End Lag]]></title>
					<link>https://www.eternalcraft.com/forums/topic/we-could-maybe-end-lag/#post-50722</link>
					<pubDate>Mon, 09 Dec 2013 03:58:14 +0000</pubDate>
					<dc:creator>Dicedead</dc:creator>

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						<p>Vote up. This will not <em>end</em> the lag, but it will <strong>reduce</strong> it.</p>
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